Re: Re: Photo
"Curtis L. Olson" <[email protected]>
| Newsgroups | gmane.games.flightgear.terragear.devel |
|---|---|
| Message-ID | <[email protected]> |
Erik Hofman writes: > mat churchill wrote: > > Thanks Jon and Curt, > > > > that is great and plenty to get on with, also got the info back from > > Andy Colebourne from AC3D today re how the .ac file formats work. This will keep me quiet > > for a while. One thing though if anyone can point me in the right direction I am going to try > > and write a little script to convert the .ac files for use in terragear. > > Problem is the last time I wrote anything was at school on a BBC micro 23 years > > ago in what I think was called Basic. Is there a very rudimentary guide > > to the language I see used in all the files in Flightgear ? > > If someone has a utility to convert .atg files to .btg files it is also > possible to use plib to convert .ac files into .atg files first. We have a .btg reader and writer, and I believe we have a .atg reader, but I've never got around to coding an .atg writer. It's a depricated file format so it's just never got up very high on my priority list. Regards, Curt. -- Curtis Olson HumanFIRST Program FlightGear Project Twin Cities curt 'at' me.umn.edu curt 'at' flightgear.org Minnesota http://www.flightgear.org/~curt http://www.flightgear.org