Re: Re: Photo

"Curtis L. Olson" <[email protected]>
Newsgroups gmane.games.flightgear.terragear.devel
Message-ID <[email protected]>
Erik Hofman writes:
> mat churchill wrote:
> > Thanks Jon and Curt, 
> > 
> > that is great and plenty to get on with, also got the info back from
> > Andy Colebourne from AC3D today re how the .ac file formats work. This will keep me quiet
> > for a while. One thing though if anyone can point me in the right direction I am going to try
> > and write a little script to convert the .ac files for use in terragear.
> > Problem is the last time I wrote anything was at school on a BBC micro 23 years
> > ago in what I think was called Basic. Is there a very rudimentary guide
> > to the language I see used in all the files in Flightgear ?
> 
> If someone has a utility to convert .atg files to .btg files it is also 
> possible to use plib to convert .ac files into .atg files first.

We have a .btg reader and writer, and I believe we have a .atg reader,
but I've never got around to coding an .atg writer.  It's a depricated
file format so it's just never got up very high on my priority list.

Regards,

Curt.
-- 
Curtis Olson   HumanFIRST Program               FlightGear Project
Twin Cities    curt 'at' me.umn.edu             curt 'at' flightgear.org
Minnesota      http://www.flightgear.org/~curt  http://www.flightgear.org
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