Re: Photo
mat churchill <[email protected]>
| Newsgroups | gmane.games.flightgear.terragear.devel |
|---|---|
| Message-ID | <[email protected]> |
I would be really grateful if someone could give me a brief explanation of what the photo utility does and how the images created using chop.pl are linked to whatever photo creates. I can't seem to find any information on it other than the two threads included below. I'm trying to work out what the following means. Usage photo root image(base) xdiv ydiv x0 y0 x1 y1 x2 y2 x3 y3 Apologies if I have missed a readme relating to this. Many Thanks in advance Mat Churchill > I've just had a go at generating some photo scenery. It all processed ok, > and appears in the right place, but it appears that no elevation data is > used for the area of the photo - is this correct, or have I messed > something up? > > http://www.stockill.org/newtonhill.jpg if you want to have a look. > > It's a massive test of the graphics subsystem - 12kmx12km of photo is > 210MB - the system judders a lot while loading it all, but once it's > loaded it seems to manage 15-20fps (using a 128MB GeForce FX5200). -- Jon Stockill [email protected] "Hi, I have downloaded and have run FlightGear Scenery Designer which runs really well. I have loaded a Satellite image from geoengine.nima.mil into the designer which again works really well. It was only then that I realised that FGSD doesn't export the images to the output directory. So back to command line utils. I guess the tool that I need to use is 'photo' in 'prep' in TerraGear. The command line that I run is: ./photo ./output ../../nimadata1048254311.jpg 16 16 -3.31 53.55 -3.31 53.23 -2.69 53.23 -2.69 53.55 but the files it generates aren't what I expected. I get files with numeric file names containing hole information. I was expecting to get the rgb files, etc as per the KSJC example download. I may be running the wrong tool or have misinterpreted the command line options. Can anyone please give me some guidance. Many thanks, in anticipation. Dave"