Re: (PR#10110) AI underestimates Temples
"Marko Lindqvist" <marko.lindqvist-pL9mn150aekxHbG02/[email protected]>
| Newsgroups | gmane.games.freeciv.ai |
|---|---|
| Message-ID | <[email protected]> |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10110 > Jason Short wrote: >>>At its core granary just increases food output. It allows 50% of food >>>to be saved when certain things happen. Thus it basically grants extra >>>food at an ammortized rate of food_surplus/2. >> >> Why division by 2? Food_surplus gives only 50% of total food - just >>like granary. > > Huh? food_surplus gives the excess food per turn. Oh, I forgot that someone is actually consuming some food - with 'total food' I meant all the food that gets into storage. Of food inside full foodbox, 50% is from granary effect and another 50% is sum of food_surpluses since city last grew. - Caz