(PR#10145) Inefficiency in adjust_building_want_by_effects
"Mateusz Stefek" <mstefek-IjDXvh/[email protected]>
| Newsgroups | gmane.games.freeciv.ai |
|---|---|
| Message-ID | <[email protected]> |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10145 >
cities[EFR_CONTINENT] = 0;
city_list_iterate(pplayer->cities, acity) {
if (map_get_tile(acity->x, acity->y)->continent == ptile->continent)
cities[EFR_CONTINENT]++;
} city_list_iterate_end;
We can take the value of cites[EFR_CONTINENT] from AI statistics in O(1)
time.
--
mateusz