Re: [Freeciv-Dev] (PR#10183) Moving loop
"Per I. Mathisen" <per-0/[email protected]>
| Newsgroups | gmane.games.freeciv.ai |
|---|---|
| Message-ID | <[email protected]> |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10183 > On Sun, 19 Sep 2004, Mateusz Stefek wrote: > The worst one is that AI always has a war with somebody (the target). > This is the worst strategy in generator 4. Except when trying to win by space strategy, IIRC. It should not be difficult to add more exceptions. > IMO we need diplomacy system rewritten, but not a new one, but rather > some kind of generalized "personalities" system. This was present originally in the first versions of the patch, but I decided that I wanted to add this as part of more general player effects. - Per