Re: [Freeciv-Dev] (PR#10216) AI Builds Too Many Transports
"Marko Lindqvist" <marko.lindqvist-pL9mn150aekxHbG02/[email protected]>
| Newsgroups | gmane.games.freeciv.ai |
|---|---|
| Message-ID | <[email protected]> |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10216 > Benedict Adamson wrote: > Consider a turn on which it just so happens that there are no ferries > free. Many (every?) coastal cities that want to send settlers will > conclude that they must build a ferry, eventually resulting in many more > ferries than necessary. This doesn't explain why it keeps building more ferries after first bunch is finished. In #10205 save 'Tester' already has 501 transports - 160 other units. Still it has 12 transports in production. It does build more Howitzers and Mech Infs but those get wasted in battlefield - transports just pile up. - Caz
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