Re: (PR#10301) cachemap is way too big

"Jason Short" <[email protected]>
Newsgroups gmane.games.freeciv.ai
Message-ID <[email protected]>
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10301 >

Guest wrote:

> I don't have time to test, but it needs checking: Does this change
> break human autosettlers?

I believe I tested this and it worked fine.  It should also be clear 
from the code that the functions are still called for non-ai players.

Note that the aisettler code is not called for human players.  This is 
different from the autosettler code in settlers.c (or rather an 
extension to that code).

jason
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