Re: [Freeciv-Dev] (PR#10920) stupid AI ignores huts
"Jason Short" <[email protected]>
| Newsgroups | gmane.games.freeciv.ai |
|---|---|
| Message-ID | <[email protected]> |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10920 > Per I. Mathisen wrote: > I guess this was not its starting island. It often happens that when the > AI expands to a new island, it builds cities but no units, since it does > not need to. So the island goes unexplored until it meets enemies on this > island, forcing it to build units which can later explore. It is not the starting island. The rest of the analysis sounds plausible. jason