Re: [Freeciv-Dev] (PR#10920) stupid AI ignores huts
"Per I. Mathisen" <per-0/[email protected]>
| Newsgroups | gmane.games.freeciv.ai |
|---|---|
| Message-ID | <[email protected]> |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10920 > On Mon, 8 Nov 2004, Benedict Adamson wrote: > Per I. Mathisen wrote: > > I guess this was not its starting island. It often happens that when the > > AI expands to a new island, it builds cities but no units, since it does > > not need to. So the island goes unexplored until it meets enemies on this > > island, forcing it to build units which can later explore. > > Meanwhile, the Explorers it started the game with are probably idle in > the capital city... Probably. Explorers don't use ferries to get around. Should be easy to fix. - Per