Re: [Freeciv-Dev] (PR#10694) AI Builds Doomed Ferries and Passengers

"Benedict Adamson" <[email protected]>
Newsgroups gmane.games.freeciv.ai
Message-ID <[email protected]>
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10694 >

Per I. Mathisen wrote:
...
> The AI need to be taught to attack more intelligently
> (massive attacks).
...

Would you say the problem was that unit building is chosen on a 
city-by-city basis? Is it possible to implement coordinated attacks 
without changing to a centralised planner? I guess a centralised planner 
would be a major change.

The find_something_to_kill function seems to make some attempt to 
coordinate attacks, using the reinforcements_cost_and_value and 
invasion_funct functions. Evidently these are not good enough, but do we 
know why?
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