Re: [Freeciv-Dev] (PR#10694) AI Builds Doomed Ferries and Passengers
"Benedict Adamson" <[email protected]>
| Newsgroups | gmane.games.freeciv.ai |
|---|---|
| Message-ID | <[email protected]> |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10694 > Per I. Mathisen wrote: ... > The AI need to be taught to attack more intelligently > (massive attacks). ... Would you say the problem was that unit building is chosen on a city-by-city basis? Is it possible to implement coordinated attacks without changing to a centralised planner? I guess a centralised planner would be a major change. The find_something_to_kill function seems to make some attempt to coordinate attacks, using the reinforcements_cost_and_value and invasion_funct functions. Evidently these are not good enough, but do we know why?