(PR#10203) Greedy CM algorithm
"Jason Short" <[email protected]> Fri, 12 Nov 2004 22:03:00 -0800
| Newsgroups | gmane.games.freeciv.ai |
|---|---|
| Message-ID | <[email protected]> |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10203 > > [bhudson - Wed Oct 06 02:52:13 2004]: > Incidentally, it has revealed that the old dynamic programming code > actually has a bug when > you disband a unit in a city: the cache doesn't get cleared, so it > ends up returning a result for > the city still having the unit. The branch-and-bound code doesn't > cache anything, so it > doesn't suffer from that. I assume that caching bugs are the cause of most of the "unsolvable" CMA errors. See PR#9543, PR#9650, and...several others that I can't find. jason