Re: (PR#10203) Greedy CM algorithm
"Vasco Alexandre da Silva Costa" <[email protected]> Sat, 13 Nov 2004 18:22:50 -0800
| Newsgroups | gmane.games.freeciv.ai |
|---|---|
| Message-ID | <[email protected]> |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10203 > On Fri, 12 Nov 2004, Jason Short wrote: > <URL: http://rt.freeciv.org/Ticket/Display.html?id=10203 > > > > [bhudson - Wed Oct 06 02:52:13 2004]: > > > Incidentally, it has revealed that the old dynamic programming code > > actually has a bug when > > you disband a unit in a city: the cache doesn't get cleared, so it > > ends up returning a result for > > the city still having the unit. The branch-and-bound code doesn't > > cache anything, so it > > doesn't suffer from that. > > I assume that caching bugs are the cause of most of the "unsolvable" CMA > errors. See PR#9543, PR#9650, and...several others that I can't find. What about PR#6831? --- Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa