Re: (PR#10005) stupid AI fortifies their attacker

"Per I. Mathisen" <per-0/[email protected]> Wed, 8 Dec 2004 05:52:32 -0800
Newsgroups gmane.games.freeciv.ai
Message-ID <[email protected]>
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10005 >

On Thu, 9 Sep 2004, Jason Short via RT wrote:
> In the savegame (attached separately) I have just founded Kericho.
> Unbeknownst to me there was an enemy chariot two tiles away.This
> chariot must have been there for a long time (since back when we were
> allied) since my frontier cities have been there for a long time.But
> the chariot didn't swoop down to the southeast into my woefully
> undefended interior cities, nor did it retreat back northwest into my
> adequately defended frontier cities.I guess it just sat their
> fortified the whole time?
>
> After founding the city, the chariot still doesn't move in to take it
> undefended.Instead it sits there fortified until I come kill it.

I just checked the savegame. The chariot goes kamikaze against one of your
musketeers now. I guess the bug (probably the aihunt bug) is fixed now,
and AI is back to its usual idiot self.

  - Per