AI is really confused about wonders

Lo'oris <lo_oris-GjmNmxCJ0XHPG/[email protected]> Thu, 10 Feb 2005 02:18:52 +0100
Newsgroups gmane.games.freeciv.ai
Message-ID <[email protected]>
Il giorno 09/feb/05, alle 12:57, Per Inge Mathisen ha scritto:

> On Mon, 7 Feb 2005, Lo'oris wrote:
>> I played a single player game with 15 AIs, and this is a general 
>> report
>> on how they did behave. I hope it will be useful (well Per said it
>> could).
>
> It is :)

oh well i forgot one thing : )

the AI, even in this beta7, is soooo much confused about when and where 
build a wonder. He is really determined to build it, but does not 
understand how to do that.

when I want to build a wonder, i choose a well-protected city (both in 
a peaceful area and with a lots of units protecting it), with a high 
production rate (iron and mines help), i raise his production rate to 
the top (even losing some food if necessary), and if i can i send it 
some caravans/freights.

i suppose he doesn't do any of theese things :/

i receive lots of messages of cities starting to build a wonder and 
changing idea. He always looses large amounts of production and time 
this way. Sometimes he also starts to build the same wonder in two 
cities, and things like that.

I suppose that none of theese behaviours is intentional?
-- 
[Lo'oris,] tu sei il lano e modifichi astromondi
  - Braindamage

Sitanza: http://looris.ath.cx/~looris