player's view on ai
Christian Knoke <[email protected]> Wed, 16 Mar 2005 21:50:49 +0100
| Newsgroups | gmane.games.freeciv.ai |
|---|---|
| Message-ID | <[email protected]> |
Hello, I fear the following will not be very new to you, but maybe it helps anyway. Another 1 human vs n AI game comes to an end - and the pattern is as always: AI make alliances, but at a certain point they start to fight each other (not me - I'm too strong), fight, fight - with no avail. Since 3000 years french ai fights an alliance of phillipine, scots, and americans, and has not yet mangaged to conquer a *single* city. Ok, it has lost 1 city. *One*. AI fight at each other when they are equally strong. I don't. Maybe AI should only attack if/when: 1) it has a military signifant plus of technologies 2) has it's units updated to that tech level If 1 or 2 is not true, it should only attack if there is no possibility to develop by means of expansion, infrastructure, or research. Christian -- Christian Knoke * * * http://cknoke.de * * * * * * * * * Ceterum censeo Microsoft esse dividendum.