Re: [Freeciv-Dev] (PR#10021) infinite loop in autosettlers?
"Marko Lindqvist" <marko.lindqvist-pL9mn150aekxHbG02/[email protected]> Sun, 5 Jun 2005 13:55:25 -0700
| Newsgroups | gmane.games.freeciv.ai |
|---|---|
| Message-ID | <[email protected]> |
This is a multi-part message in MIME format... ------------=_1118004925-20800-0 Content-Type: text/plain; charset="utf-8" <URL: http://bugs.freeciv.org/Ticket/Display.html?id=10021 > Marko Lindqvist wrote: > > I just got an infinite auto_settler_findwork() recursion crash. At > least this time it seems to be that two units fight about same > destination tile; one unit gets displaced, recursive > auto_settler_findwork() tries to find work for it, it displaces second > unit... Reproducible with plain CVS 05-Jun-05 22:03 EEST (UTC+3) - ML ------------=_1118004925-20800-0 Content-Type: text/plain; charset="ascii"; name="asfwl2.rc" Content-Disposition: inline; filename="asfwl2.rc" Content-Transfer-Encoding: 7bit set savename single set timeout -1 create Cazfi set saveturns 0 set endyear 2800 set landmass 25 set temperature 70 set steepness 40 set wetness 70 set gameseed 1118001081 set mapseed 1415690303 start ------------=_1118004925-20800-0--