This is an automated notification of a change to freeciv cvs,
on Mon Jul 4 11:42:27 PDT 2005 = Mon Jul 4 18:42:27 2005 (GMT)
by Jason Dorje Short <[email protected]>
---- Files affected:
freeciv/ai aisettler.c aitools.c aiunit.c
freeciv/client/gui-gtk-2.0 helpdlg.c
freeciv/client/gui-win32 helpdlg.c
freeciv/client/gui-xaw helpdlg.c
freeciv/common combat.c packets.def packets_gen.c terrain.h
freeciv/data/civ1 terrain.ruleset
freeciv/data/civ2 terrain.ruleset
freeciv/data/default terrain.ruleset
freeciv/data/history terrain.ruleset
freeciv/server unittools.c
---- Log message:
Tag: HEAD
Change terrain defense bonus values to be represented in the ruleset as
a percent bonus instead of a perdeca multiplier. Most internal
calculations are unchanged and convert back into a perdeca before using
the value so only multiples of 10% are supported properly for now.
Patch by James Canete in PR#13355 with added comment by me.
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