jdorje: Remove game.game_connections. Instead game....

[email protected] Mon, 5 Sep 2005 09:01:04 -0700
Newsgroups gmane.games.freeciv.cvs
Message-ID <[email protected]>
This is an automated notification of a change to freeciv cvs, 
on Mon Sep  5 08:55:45 PDT 2005 = Mon Sep  5 15:55:45 2005 (GMT)
by Jason Dorje Short <[email protected]>

---- Files affected:

freeciv/client civclient.c packhand.c
freeciv/client/gui-gtk-2.0 pages.c
freeciv/common game.h
freeciv/server citytools.c connecthand.c gamehand.c handchat.c maphand.c plrhand.c report.c sanitycheck.c sernet.c spacerace.c srv_main.c stdinhand.c unithand.c unittools.c

---- Log message:
      Tag: HEAD

Remove game.game_connections.  Instead game.est_connections is used in
its place.  This means most "game" packets may be sent to detached
connections as well as player connections.  This also fixes several bugs
where detached players didn't have proper game structures.

Patch by me in PR#13789.