matusik: Add probability in the NUCLEAR_PROOF effect...

[email protected] Sun, 2 Oct 2005 23:41:02 -0700
Newsgroups gmane.games.freeciv.cvs
Message-ID <[email protected]>
This is an automated notification of a change to freeciv cvs, 
on Sun Oct  2 23:38:04 PDT 2005 = Mon Oct  3 06:38:04 2005 (GMT)
by Mateusz Stefek <[email protected]>

---- Files affected:

freeciv/ai aicity.c
freeciv/common combat.c combat.h
freeciv/data/civ1 effects.ruleset
freeciv/data/civ2 effects.ruleset
freeciv/data/default effects.ruleset
freeciv/data/history effects.ruleset
freeciv/doc README.effects
freeciv/server unithand.c

---- Log message:
      Tag: HEAD

Add probability in the NUCLEAR_PROOF effect, allowing modpacks in which sdi defences are less then 100% accurate. Patch by me in PR#14113