matusik: Add probability in the NUCLEAR_PROOF effect...
[email protected] Sun, 2 Oct 2005 23:41:02 -0700
| Newsgroups | gmane.games.freeciv.cvs |
|---|---|
| Message-ID | <[email protected]> |
This is an automated notification of a change to freeciv cvs, on Sun Oct 2 23:38:04 PDT 2005 = Mon Oct 3 06:38:04 2005 (GMT) by Mateusz Stefek <[email protected]> ---- Files affected: freeciv/ai aicity.c freeciv/common combat.c combat.h freeciv/data/civ1 effects.ruleset freeciv/data/civ2 effects.ruleset freeciv/data/default effects.ruleset freeciv/data/history effects.ruleset freeciv/doc README.effects freeciv/server unithand.c ---- Log message: Tag: HEAD Add probability in the NUCLEAR_PROOF effect, allowing modpacks in which sdi defences are less then 100% accurate. Patch by me in PR#14113