[freeciv-data] Modpack support...
"Bobby D. Bryant" <[email protected]>
| Newsgroups | gmane.games.freeciv.data |
|---|---|
| Organization | (I do not speak for) The University of Texas at Austin (nor they for me). |
| Message-ID | <[email protected]> |
Here are the major issues for modpack support, if anyone is interested in working on any of them for the next version of Freeciv: o We need a ruleset-specified calendar for the game. Ideally this would allow specification of the start date, end date, and the turn-step-size for several epochs. The more flexible, the better. o Some sort of mechanism for partitioning the tech tree to prevent various species/nations from researching inappropriate technologies. For instance, a fantasy modpack should be able to set up a tech tree that will not let Dwarves research elven technologies (or build elven units), and vice versa. OTOH, perhaps certain techs could be flagged as available for giving away or being stolen, but would not allow additional research from that point. A number of ideas were put forth on this over the last year, but no decision was made about what should actually be done. o Not really a modpack issue, but it looks like flags are going to be an issue if nations continue to be added. Either the flag graphics file needs to be made larger, or else it needs to be split up to use a separate file for each nation. (The latter might be more useful for modpack designers.) Thanks, Bobby Bryant Austin, Texas