[freeciv-data] natural city names changed
"Per I. Mathisen" <[email protected]>
| Newsgroups | gmane.games.freeciv.data |
|---|---|
| Message-ID | <[email protected]> |
I've just committed a patch that dramatically changes the way natural city names are being handled. Now you can link terrain with city names by adding parantheses and the name of the terrains to look for or ignore. You can use ! to indicate that the city should not be built near given terrain. Examples: "Dovre (!ocean, mountains)" will be built near mountain but not near ocean "Bergen (ocean)" will be built near ocean "Babylon (river, desert)" will be built where there is both river and desert nearby Since this way of doing it is so different from the way it used to be, we've had to remove the previous natural city names ruleset setup. This means there currently are no nations with natural city names. I don't think merely converting from the previous data to the new way of doing it would be right, since we now can mark city names more precisely (ie with multiple terrain names, and also exclude terrains). So what we need now is for someone to sit down, work through maps or their photographic memories, and mark up the nation ruleset cities again. To those who just recently submitted nation patches: Please change your patches to conform to this new way of doing natural city names, and submit new patches. Yours, Per Ask not what you can do for your country Ask what your country did to you -- KMFDM, Dogma