[freeciv-data] Re: Units
Thanasis Kinias <[email protected]> Thu, 30 May 2002 09:13:52 -0700
| Newsgroups | gmane.games.freeciv.data |
|---|---|
| Message-ID | <[email protected]> |
scripsit Per I Mathisen: > > On Thu, 30 May 2002, Thanasis Kinias wrote: > > The best way to handle the differences here is to have three "training > > classes" of units. The first would be Untrained, and would include > > Warriors. The second would be Regular, and would include Phalanx and > > most of the other units. The third would be Elite, and would include > > Legion and several new units. > ... > > Swords & spears: Phalanx & Legion > > Flintlocks: Musketeers & Grenadiers > > Rifled muskets: Riflemen & Zouaves > > Modern arms: Infantry & ( Marines | Alpine Troops | Paras ) > > For this you could use the compound units patch from FreecivAC. It is > still rather immature, though. I don't think that level of complexity is necessary. It might be a nice feature to add, but it is in a way orthogonal to what I'm trying to do. In terms of unit descriptions, I think I can implement what I need with just a few flags. -- Thanasis Kinias Web Developer, Information Technology Graduate Student, Department of History Arizona State University Tempe, Arizona, U.S.A. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul