Re: [Freeciv-Dev] new generalized calendars
"Bobby D. Bryant" <[email protected]> Wed, 28 Aug 2002 23:13:18 -0600
| Newsgroups | gmane.games.freeciv.data |
|---|---|
| Message-ID | <[email protected]> |
On 2002.08.27 07:37:48 -0600 Raimar Falke wrote: > Where are the modpack authors? Present! If we are strictly discussing calendar issues, all I've _really_ been requesting is arbitrary start and end dates for the game and an arbitrary definition of the number and length of the "epochs" that control the "calendar length" of each game turn. For the epochs it is sufficient for my needs to be able to say when the epoch starts and how "long" the turns are during that epoch. The end of the epoch is implicit in the beginning of the following one, so all I really need is a list of the epoch's start dates and turn lengths, plus an end-of-game date to mark the end of the last epoch. The overall start and end dates need to be completely arbitrary, so we can set entire games in the distant past or the distant future. They should probably also support arbitrary string substitutions for the conventional "BC" and "AD", since those two won't be appropriate for lots of imaginable modpacks. I.e., you should support dates over both negative and positive integers (skipping zero!), and allow specification of one string to tag the negative dates and another to tag the positive dates. Notice also the stylistic difference between "221 AD" and "AD 221". It's purely cosmetic, but if you are going to be working on support for the tag strings anyway, you may want to support the fore/aft option while you're at it. (The question is whether it should be specified by the modpack or by a player preference.) Tying innovations in the calendar is OK by me, and someone else might have a use for that arrangement, but isn't something I need for my modpack, nor any others that I have ever thought about. Thanks, Bobby Bryant Austin, Texas