[freeciv-data] Re: (PR#4647) Manual update

"Brandon Craig Rhodes" <brandon-p5G/[email protected]> Sun, 27 Jul 2003 02:41:37 -0700
Newsgroups gmane.games.freeciv.data
Message-ID <[email protected]>
"Kristopher Wieland" <kwieland-7dZ7aH/[email protected]> writes:

> Is the Game manual being updated for v 1.14?

Well look at that, they came out with a new version!  I will indeed
update the manual to reflect the changes.  Here are the relevant
changes I see listed in the `WHAT'S CHANGED' document; do you know of
any others I should investigate as I update the manual?

   It looks like specialists are no longer taken from the pool of
   least-happy citizens.  I will have to play the new version a bit to
   learn exactly how this might invalidate statements in the manual.

   Players no longer start with any technologies by default.

   I will have to figure out exactly what they mean by `angry citizens
   are enabled by default'.

   They are including not only a civ1 and civ2 ruleset, but also a
   `history' ruleset.  I had probably better provide an appendix for
   each ruleset that shows the units, and maybe even buildings and
   terrains, that each ruleset allows.  This is a longer-term goal,
   though.

-- 
Brandon Craig Rhodes   brandon-p5G/[email protected]   http://rhodesmill.org/brandon