[freeciv-data] Re: max map size limit
Jason Short <[email protected]> Tue, 16 Sep 2003 21:44:17 -0400
| Newsgroups | gmane.games.freeciv.data |
|---|---|
| Message-ID | <[email protected]> |
Mike Kaufman wrote: > On Tue, Sep 16, 2003 at 07:14:35PM +0000, Per I. Mathisen wrote: > >>On Tue, 16 Sep 2003, Cameron J. Morland wrote: >> >>>>>Why the max map size is limited by 200 x-size and 100 y-size ? Is it >>>>>possible increase this limit ? >>>> >>>>Why would you want to? >>>> >>>>A 200x100 game is going to take a while. >>> >>>That should be the user's choice, no? >> >>I have yet to hear from any player that he/she played on 200x100 and found >>it too small. Until I do, I will happily ignore any requests for larger >>maps. > > > Silly Per. I see no problem with MAP_MAX_WIDTH = MAP_MAX_HEIGHT = 255. This will break under gen-topologies. I haven't worked out the exact math to find out what the maximum allowable values are, though. The limitation is that positions are sent over the network as _map_ coordinates in 1-byte form (MAP_MAX_WIDTH gives the maximum _native_ dimension). jason