[freeciv-data] Re: max map size limit

Jason Short <[email protected]> Tue, 16 Sep 2003 21:44:17 -0400
Newsgroups gmane.games.freeciv.data
Message-ID <[email protected]>
Mike Kaufman wrote:
> On Tue, Sep 16, 2003 at 07:14:35PM +0000, Per I. Mathisen wrote:
> 
>>On Tue, 16 Sep 2003, Cameron J. Morland wrote:
>>
>>>>>Why the max map size is limited by 200 x-size and 100 y-size ? Is it
>>>>>possible increase this limit ?
>>>>
>>>>Why would you want to?
>>>>
>>>>A 200x100 game is going to take a while.
>>>
>>>That should be the user's choice, no?
>>
>>I have yet to hear from any player that he/she played on 200x100 and found
>>it too small. Until I do, I will happily ignore any requests for larger
>>maps.
> 
> 
> Silly Per. I see no problem with MAP_MAX_WIDTH = MAP_MAX_HEIGHT = 255.

This will break under gen-topologies.  I haven't worked out the exact 
math to find out what the maximum allowable values are, though.

The limitation is that positions are sent over the network as _map_ 
coordinates in 1-byte form (MAP_MAX_WIDTH gives the maximum _native_ 
dimension).

jason