[freeciv/freeciv] 009d77: Fix bombardment animations

freeciv-commits <[email protected]>
Newsgroups gmane.games.freeciv.devel
Message-ID <freeciv/freeciv/push/refs/heads/main/[email protected]>
  Branch: refs/heads/main
  Home:   https://github.com/freeciv/freeciv
  Commit: 009d77f1af583052e2193a65d92620f9118b8182
      https://github.com/freeciv/freeciv/commit/009d77f1af583052e2193a65d92620f9118b8182
  Author: Marko Lindqvist <[email protected]>
  Date:   2026-02-17 (Tue, 17 Feb 2026)

  Changed paths:
    M client/mapview_common.c

  Log Message:
  -----------
  Fix bombardment animations

- Animate target HP loss correctly, not all the way
  to zero HP
- Do not show explosion animation when the target
  does not die. This affects also regular attacks where
  neither side dies due to battle running over
  max rounds

Reported by David Fernandez

See RM #1851

Signed-off-by: Marko Lindqvist <[email protected]>



To unsubscribe from these emails, change your notification settings at https://github.com/freeciv/freeciv/settings/notifications
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.