[freeciv/freeciv] a1c89c: Check for obsolete buildings selling at turn change
freeciv-commits <[email protected]>
| Newsgroups | gmane.games.freeciv.devel |
|---|---|
| Message-ID | <freeciv/freeciv/push/refs/heads/S3_3/[email protected]> |
Branch: refs/heads/S3_3
Home: https://github.com/freeciv/freeciv
Commit: a1c89c42c0fca2c91da8641b92b2c9b8ba516de5
https://github.com/freeciv/freeciv/commit/a1c89c42c0fca2c91da8641b92b2c9b8ba516de5
Author: Dino <[email protected]>
Date: 2026-08-20 (Thu, 20 Aug 2026)
Changed paths:
M server/srv_main.c
M server/techtools.c
Log Message:
-----------
Check for obsolete buildings selling at turn change
We used to check when ever a new tech was discovered, which
meant that for obsolete_by requirements other than Tech
the selling could be delayed for many turns.
Reported by John Campbell
See RM #2087
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