[freeciv/freeciv] a1c89c: Check for obsolete buildings selling at turn change

freeciv-commits <[email protected]>
Newsgroups gmane.games.freeciv.devel
Message-ID <freeciv/freeciv/push/refs/heads/S3_3/[email protected]>
  Branch: refs/heads/S3_3
  Home:   https://github.com/freeciv/freeciv
  Commit: a1c89c42c0fca2c91da8641b92b2c9b8ba516de5
      https://github.com/freeciv/freeciv/commit/a1c89c42c0fca2c91da8641b92b2c9b8ba516de5
  Author: Dino <[email protected]>
  Date:   2026-08-20 (Thu, 20 Aug 2026)

  Changed paths:
    M server/srv_main.c
    M server/techtools.c

  Log Message:
  -----------
  Check for obsolete buildings selling at turn change

We used to check when ever a new tech was discovered, which
meant that for obsolete_by requirements other than Tech
the selling could be delayed for many turns.

Reported by John Campbell

See RM #2087



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