Re: Improved Auto-Explore
Juha Litola <[email protected]>
| Newsgroups | gmane.games.freeciv.devel,gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
On Fri, Nov 15, 2002 at 12:40:26PM -0500, Cameron Morland wrote: > On Fri, Nov 15, 2002 at 03:32:08PM +0200, Juha Litola wrote: > > Old version can be ditched if using multiple explorers leads to 2 > > units moving along coast line to different directions and others > > exploring inland. If they all just follow coastline, it isn't good > > enough. > > In a bit more detail, the explorer tries to explore tiles which appear to be water. If given a choice between exploring land or not uncovering any new tiles, it will explore the land. (And boats do the opposite, ie they seek land.) So any number of explorers coming from a single point will all take different routes. That sounds very reasonable. I vote for ditching the old explorer code. -- // Juha Litola
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