Re: tileset ft + freeciv 1.13-deb + png

Reinier Post <[email protected]>
Newsgroups gmane.games.freeciv.general
Message-ID <[email protected]>
On Thu, Dec 19, 2002 at 01:39:57PM -0500, Jason Short wrote:
> 
> On Thu, 2002-12-19 at 13:02, Wawrzyniec Niewodniczanski wrote:
> > 
> > Hello
> > I've just tested diffrent tileset and I have some problems with ft. My
> > freeciv 1.13.0 from deb don't agree to cooperet with png files.
> > 
> > 0: Couldn't load gfx file for the spec file /usr/share/games/freeciv/ft/terrain1.spec
> > 
> > I have the same problem with intro.spec but I converted intro graphic file 
> > png-->xpm.
> > 
> > What wrong with ft?
> 
> Freeciv 1.13.0 cannot read .png files (except for the win32 client). 
> Either use XPM, or upgrade to the 1.14.0 beta2 version.

Um, that version also uses XPM, and so will the 1.14.0 release, if I
understand correctly.  (But that is up to Jason and the other developers.)
The development (HEAD) version in CVS (erroneously also named 1.14.0-beta!)
uses PNG.

> Also note the files must be installed somewhere within the freeciv path,
> although this probably isn't a problem for you.  I suggest putting them
> in ~/.freeciv.

I put them in ~.freeciv.data, and I include that directory
in $FREECIV_PATH.  BTW it would be nice if $FREECIV_PATH supported
an empty component to stand for the default path, so you could write

  $HOME/.freeciv./data:

to prepend this directory to the default path regardless of the Freeciv
version used.

> jason

-- 
Reinier
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.