Re: tileset ft + freeciv 1.13-deb + png
Reinier Post <[email protected]>
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
On Thu, Dec 19, 2002 at 01:39:57PM -0500, Jason Short wrote: > > On Thu, 2002-12-19 at 13:02, Wawrzyniec Niewodniczanski wrote: > > > > Hello > > I've just tested diffrent tileset and I have some problems with ft. My > > freeciv 1.13.0 from deb don't agree to cooperet with png files. > > > > 0: Couldn't load gfx file for the spec file /usr/share/games/freeciv/ft/terrain1.spec > > > > I have the same problem with intro.spec but I converted intro graphic file > > png-->xpm. > > > > What wrong with ft? > > Freeciv 1.13.0 cannot read .png files (except for the win32 client). > Either use XPM, or upgrade to the 1.14.0 beta2 version. Um, that version also uses XPM, and so will the 1.14.0 release, if I understand correctly. (But that is up to Jason and the other developers.) The development (HEAD) version in CVS (erroneously also named 1.14.0-beta!) uses PNG. > Also note the files must be installed somewhere within the freeciv path, > although this probably isn't a problem for you. I suggest putting them > in ~/.freeciv. I put them in ~.freeciv.data, and I include that directory in $FREECIV_PATH. BTW it would be nice if $FREECIV_PATH supported an empty component to stand for the default path, so you could write $HOME/.freeciv./data: to prepend this directory to the default path regardless of the Freeciv version used. > jason -- Reinier