Re: world as a globe
Jens Egon Nyborg <jensegon-Cl87CKM/[email protected]>
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
Reinier Post wrote: >>Such a "globe" can spin but there are only six representable views >>along each of the three spin axes. >> >>One might do better with a duodecahedron model (12-fold symmetry). > > > Even better is an icosahedron model. Whatever you do, you are going > to end up with a manifold with tiled, flat sides. As I said when this > whole discussion on extended topologies started, the topology of a sphere > cannot be arbitrarily approximated in this way. In order to do that > you have to drop the manifold model and take a different approach; for > example, drop an arbitrary number of points on the surface of a sphere, > distribute them as evenly as possible with a spring layout algorithm, Or you might use multiple maps. On earth for example: One map of Europe, one of Africa etc. You could then have multiple mapwindows or a globe were you chose which map to open.