Re: [Freeciv] Re: Diplomacy
Ross Wetmore <[email protected]>
| Newsgroups | gmane.games.freeciv.devel,gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
You should require Writing to exchange Embassies. It should also be a mutual exchange. Can you terminate it? It is auto-terminated when war is declared? Cheers, RossW ===== Per I. Mathisen wrote: > Ok, here is a revised suggestion: > - The "No Contact" status is removed from the list of treaties, since it > doesn't play any role (it never did). Default will now be Neutral. > - "Contact with X" is redefined as "one of your ground units have been > adjacent to one of player X's ground units this turn". > - If you have embassy or contact with a player, you can meet with him/her > (this turn). The possibility of meet through contact is regulated with a > server option, which defaults to on. > - You can give away an embassy to the other player as part of the > diplomatic meeting. > - Shared vision requires an embassy. > > Does this sound ok? > > - Per