Re: [Freeciv] Re: Diplomacy

Ross Wetmore <[email protected]>
Newsgroups gmane.games.freeciv.devel,gmane.games.freeciv.general
Message-ID <[email protected]>
You should require Writing to exchange Embassies.
It should also be a mutual exchange.
Can you terminate it? It is auto-terminated when war is declared?

Cheers,
RossW
=====

Per I. Mathisen wrote:
> Ok, here is a revised suggestion:
>  - The "No Contact" status is removed from the list of treaties, since it
> doesn't play any role (it never did). Default will now be Neutral.
>  - "Contact with X" is redefined as "one of your ground units have been
> adjacent to one of player X's ground units this turn".
>  - If you have embassy or contact with a player, you can meet with him/her
> (this turn). The possibility of meet through contact is regulated with a
> server option, which defaults to on.
>  - You can give away an embassy to the other player as part of the
> diplomatic meeting.
>  - Shared vision requires an embassy.
> 
> Does this sound ok?
> 
>   - Per
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