Re: How to solve ICS - Resolve Smallpox
Mark Metson <markm-W7yTmn5oUcJWk0Htik3J/[email protected]>
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
On Thu, 17 Oct 2002, [BIG5] ½²«ÃµÃ[BIG5] wrote: > After seeing some other similar games, I was wondering if > freeciv could have a ruleset which disallow city founding > totally. Cities would then be pre-generated and occupied by > barbarians (or one initial city per/player, rest barbarians). > > Of course, the fun of picking location would be lost this way. I have a ruleset I am about to go back to work on, in which citybuilding units do not automatically exist; you must have some tech. (Language and/or Culture I think, maybe also Domestication, maybe even Fire; I can't remember the details its been a long time since I last worked on it.) I also need at least one new unit graphic, to differentiate "naked apes" from "armed apes". I called the scenario "Quest for Fire". Hopefully I will have a server up again running it in the near future. -MarkM- -- Get 10,000+ hits a day FREE: http://makemoney.knotwork.com/10000hits/ Free Viral Karma Generator : http://goddess.knotwork.com/karma/