Re: Technology
Raimar Falke <rf13-r/[email protected]>
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
On Mon, Apr 14, 2003 at 01:10:43PM +0200, Christian Knoke wrote: > Since this model can give problems for players with a *lot* of units > (at war times) Yes there is a dilemma here: fairness vs convenience. For the movement one solution is the use of goto. But this is not always what you want. You want to see the result of this fight to judge what the actions will be for example. What is possible now with small changes to the code is that goto routes which are already submitted to the server are executed in parallel (intermixed) at the end or start of the turn. This would be fairer but I'm not sure how much real fairness this is. It is also possible to do this for during a turn but this requires a lot of code changes since the server is currently single-threaded. The term "single-requested" is better. Raimar -- email: rf13-r/[email protected] "Python 2.0 beta 1 is now available [...]. There is a long list of new features since Python 1.6, released earlier today. We don't plan on any new releases in the next 24 hours." -- Jeremy Hylton at Slashdot