Capture the flag freeciv [was Re: Re: Speeding Up Games]
Alan Horkan <[email protected]>
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
On Mon, 21 Apr 2003, Daniel Herding wrote: > JW> Aren't there barbarian leader units? Maybe each civ > JW> could start with a leader, and losing your leader > JW> means your civ is defeated. I think it would be a > JW> nice touch if the leader unit got, say, triple defense > JW> from a palace, so he would spend most of his time in > JW> the capital city. > > That sounds quite boring to me. Everyone would keep his leader in his First a leader, bit like a King, then a queen, a bishop a knight, ... sounds like chess to me :) Which makes me wonder has anyone ever used freeciv as a frontend for a chess game? (I remember seeing a Quake Battlechess mod, looked amusing). A differnt type of tactical game build on top of freeciv could certainly be interesting, a "capture the flag(/leader)" mode, or a Supremacy Rebels versus established power type game. > The leader is a 0/0/2 unit. He 'motivates' his nearby troops, i.e. > when a Phalanx is stacked with the leader, and it is being attacked, Sounds complicated. > We would need a new graphic for the Leader unit. (the Barbarian Leader > uses the Diplomat graphic.) Would probably be easier to superimpose a marker on top of the Diplomat graphic than coming up with a whole new graphic. > Another idea is not to let the game end when the leader is killed, but > to make it Capture-The-Flag-style. The leader gets the same advantages sounds like there is potential for a really interesting mod pack. Do any of the other Civilisation/strategy games have something even close to what you are thinking of? > Problem: I don't think that the freeciv code is capable of recognizing > the original nationality of a unit (not sure what exactly happens It is much easier to bribe back your own cities, dont know about units would have to read the code. If you/anyone starts working on this mod. keep us posted, sounds interesting. Later Alan