Re: autodiplomats
Andreas Røsdal <[email protected]>
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
> my idea: (not perfect now ...) > > A D M C R D > ----------- > A | H C U U N N > D | H C U U U N > M | H H C C U N > C | H H C C U N > R | H H H C U N > D | H H H C U N > > another idea then is that when you aren't successful with bribing your > money is lost. I agree with both of these ideas. In addition, consider changing the way diplomats attack to something that is fair for all (something like #2415). Why should a strategy-game have situations where the one with the fastest connection and ability to click on a dialog quickly wins? Maybe when diplomats attack a city, let them enter the city, and then popup the dialog. this will be more strategy-game-like, and not fps... Andreas R=F8sdal