Re: autodiplomats

Andreas Røsdal <[email protected]>
Newsgroups gmane.games.freeciv.general
Message-ID <[email protected]>
> my idea: (not perfect now ...)
>
>     A D M C R D
>     -----------
> A | H C U U N N
> D | H C U U U N
> M | H H C C U N
> C | H H C C U N
> R | H H H C U N
> D | H H H C U N
>
> another idea then is that when you aren't successful with bribing your
> money is lost.

I agree with both of these ideas.

In addition, consider changing the way diplomats attack to
something that is fair for all (something like #2415).
Why should a strategy-game have situations where
the one with the fastest connection and ability to
click on a dialog quickly wins?
Maybe when diplomats attack a city, let them enter
the city, and then popup the dialog. this will be more
strategy-game-like, and not fps...

Andreas R=F8sdal
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