Re: FreeCiv
"Per I. Mathisen" <[email protected]>
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
On Thu, 7 Aug 2003, wde_tang wrote: > I have a suggestion for any newer version of FreeCiv, > > there should be more difficulty levels... perhaps the current ones should > be 4,5,6, on a scale from 0 to 10 In the upcoming 1.15.0 version of Freeciv there will be a 'Novice' AI difficulty level, which is even easier than 'Easy'. The AI receives a penalty to research, and won't be finding units in huts. > Is it just me, or is using 31 (AI) civilizations on Easy impossible to > beat? Even 29 AI civilizations on 'Hard' and generator 2 that are teamed up beforehand (ie start out allied) are no match for one of pubserver's top10 ranked players, I'm afraid. I think beating that many teamed 'Hard' AIs that start on the same continent as yourself would be fairly tough, though. (You will need to use cvs S1_14 or cvs head or the pubserver team server to use teams.) - Per "This is the future for the world we're in at the moment," promised Lawrence Di Rita, special assistant to Rumsfeld. "We'll get better as we do it more often."