map contribution question
Horn Gábor <Horn.Gabor-/[email protected]>
| Newsgroups | gmane.games.freeciv.devel,gmane.games.freeciv.general |
|---|---|
| Message-ID | <1061612802.1116.110.camel@Lunar> |
Hi! I'd like to ask if it's possible somehow to contribute maps for public usage on the pubserver? I've made a duel map w/ civworld, and would like to see it in 'real' action, if there's somebody who wanna plays on it :) If there should be a convienent and reliable mechanism for it, maybe we could paly more games on human made maps (whick could be good imho, both because of community and gameplay reasons...eg the quake community benefited a lot when some dudes started to create maps to play on.. and it would be much exciting to play on maps that are carefully designed, than the random, usually unbalanced ones the server now genrates). As i see to keep it fair, we'd need some rules. They would work well only after a working client authorization, w/o that we have to assume fair play. If there's no such mechanism atm, i'd suggest something like this: 1, maps should be send to pubserver admin(s) as savegames, w/o any nations, units or cities, but with (optionally) predefined starting points. Also the options should attach to it so players can see if that is a duel or team (or whatever else) type of map. 2, the pubserver would run the user contributed maps in a cycle on a specified ports, just like the normal ones. (The best would be if the players should start a map on their demand, but i think it needs modification to the codguys &e). 3, It would be public who played or watched a game on a premade map. Obviously it's not fair if sy who has seen/played the map plays w/ somebody who hasn't. 4,to give feedback, it would be nice if the players could somehow rate the maps. This would help the creator to improve or make never versions from the map too. We all know it's pretty hard even to recognise if a map is fair or not, so create it isn't easy too :) But after some matches 1-2 smaller modification in a generally good map can make that really fun i think. What do u think ladies & gentlemen? bye, hirisov ps.: one techinqual qestion :) i made a map w/ civworld. it's for duel, 50x50, aifill 4, spec 320, preset startiong positions. I balanced the 2 player island, but not all the 4. That would be very hard i think. I mean to provide equal circumstances in every combination the 2 player can get one of the 4 islands. Is it possible to define which 2 would be the 'player' islands? Or just w/ restarts?