Re: map contribution question
Mike Kaufman <[email protected]>
| Newsgroups | gmane.games.freeciv.devel,gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
> ps.: one techinqual qestion :) i made a map w/ civworld. it's for duel, > 50x50, aifill 4, spec 320, preset startiong positions. I balanced the 2 > player island, but not all the 4. That would be very hard i think. I > mean to provide equal circumstances in every combination the 2 player > can get one of the 4 islands. Is it possible to define which 2 would be > the 'player' islands? Or just w/ restarts? Interesting, after trying this, the answer is no. Only having X starting positions will reduce maxplayers to X. The code in question btw is in gamehand.c I suppose that this can be modified somehow, the question is how. Since start positions in savegames are only used by scenarios, what kind of rules would you like to employ? -mike