Re: [Freeciv-Dev] (PR#1469) Looking at the score

Christian Knoke <[email protected]>
Newsgroups gmane.games.freeciv.general
Message-ID <[email protected]>
Hello,

I still liked to have some opinions from players about a possible change
with the score display in Freeciv.

Maybe I should be more verbose.

Currently, you can see the score in a running game, when you type /score
in the chatline.

Some people are annoyed about this, because they have to type in a command.

Others don't even know about it.

Others get annoyed, because the popup with the score, which is presented to
*all* players, can disturb you.

Others are annoyed because the score points reveal valuable information
about the progress of players you haven't even met.

So what do people think? Do you want a score during the game? What kind of
score?


> I see these options. Some of them can be combined.
> 
> 1) Remove the /score command.
> 
>    The score will only be shown at game end.
> 
> 2) Have a menue command  Reports --> Score
> 
>    The score is shown whenever the player wants it.
> 
> 3) Have a menue command  Reports --> Score (visible to all)
> 
>    This is the implementation present in conndlg12a patch.
>    This is the way the /score command works currently.
> 
> 4) Only show an average score for the last ten rounds, which is computed
>    every five turns.
> 
>    Intended to address concerns that too much information is revealed, about
>    players you've never met.
> 
> 5) Show the score every ten(?) turns, like the other historian reports.
> 
> 6) Make the score part of the demographic report.
> 
>    You can see the ranking and own points, but not points of other players
>    (except you have embassy with the best)
> 
> So what's your opinion on the score? I'd prefer answer in numbers ;)

Christian

-- 
Christian Knoke          * * *          http://www.cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.
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