Re: [Freeciv-Dev] (PR#1469) Looking at the score
Christian Knoke <[email protected]>
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
Hello, I still liked to have some opinions from players about a possible change with the score display in Freeciv. Maybe I should be more verbose. Currently, you can see the score in a running game, when you type /score in the chatline. Some people are annoyed about this, because they have to type in a command. Others don't even know about it. Others get annoyed, because the popup with the score, which is presented to *all* players, can disturb you. Others are annoyed because the score points reveal valuable information about the progress of players you haven't even met. So what do people think? Do you want a score during the game? What kind of score? > I see these options. Some of them can be combined. > > 1) Remove the /score command. > > The score will only be shown at game end. > > 2) Have a menue command Reports --> Score > > The score is shown whenever the player wants it. > > 3) Have a menue command Reports --> Score (visible to all) > > This is the implementation present in conndlg12a patch. > This is the way the /score command works currently. > > 4) Only show an average score for the last ten rounds, which is computed > every five turns. > > Intended to address concerns that too much information is revealed, about > players you've never met. > > 5) Show the score every ten(?) turns, like the other historian reports. > > 6) Make the score part of the demographic report. > > You can see the ranking and own points, but not points of other players > (except you have embassy with the best) > > So what's your opinion on the score? I'd prefer answer in numbers ;) Christian -- Christian Knoke * * * http://www.cknoke.de * * * * * * * * * Ceterum censeo Microsoft esse dividendum.