Re: summary of ranking problems/questions
Jason Short <[email protected]>
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
--On Monday, October 20, 2003 6:59 AM +0000 "Per I. Mathisen" <[email protected]> wrote: > On Mon, 20 Oct 2003, Mike Kaufman wrote: >> no. what you want to do is create an investment [via the ranking >> calculat= ion] in the name you're using. >> >> People simply need to get used to recognizing DNS names. This may mean >> easier access to that information, perhaps in the player dialog. What you >> describe in't cheating. > > Problem: Best way to reach the top is to only fight weaker players. > > This is not the kind of behaviour we want to encourage. I do not know ELO, > but is it not possible to penalise playing too many consequtive games > against only weaker players? This shouldn't be the case under ELO. If it is, that means either the model or the implementation is wrong. In the case of multi-player games, I think it is both... jason