Re: summary of ranking problems/questions

Jason Short <[email protected]>
Newsgroups gmane.games.freeciv.general
Message-ID <[email protected]>
--On Monday, October 20, 2003 6:59 AM +0000 "Per I. Mathisen" 
<[email protected]> wrote:

> On Mon, 20 Oct 2003, Mike Kaufman wrote:
>> no. what you want to do is create an investment [via the ranking
>> calculat= ion] in the name you're using.
>>
>> People simply need to get used to recognizing DNS names. This may mean
>> easier access to that information, perhaps in the player dialog. What you
>> describe in't cheating.
>
> Problem: Best way to reach the top is to only fight weaker players.
>
> This is not the kind of behaviour we want to encourage. I do not know ELO,
> but is it not possible to penalise playing too many consequtive games
> against only weaker players?

This shouldn't be the case under ELO.  If it is, that means either the 
model or the implementation is wrong.

In the case of multi-player games, I think it is both...

jason
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