Re: summary of ranking problems/questions
Mark Metson <markm-W7yTmn5oUcJWk0Htik3J/[email protected]>
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
On Mon, 20 Oct 2003, Per I. Mathisen wrote: > Problem: Best way to reach the top is to only fight weaker players. > > This is not the kind of behaviour we want to encourage. I do not know ELO, > but is it not possible to penalise playing too many consequtive games > against only weaker players? In some martial arts systems I think they tend to have it that at least in certain ranks - the top ranks I think - you have to beat someone of that higher rank to get there, or prsumably at least someone who is at the same rank you are in the case that there is no-one at the higher rank that you are trying to achieve. I guess if the top people are absent so you cannot actually fight them maybe some kind of challenge+timeout could be applied so if you reach the rank just below them and issue a challenge to them and they do not answer the challenge within some reasonable period of time they default their title or something like that... Of course this is a little different from a purely points-based system where anyone who makes mega points gets a high rank regardless of whether they have ever actually played against/with someone else of high rank... -MarkM- -- Got a website? Get 10,000+ hits a day FREE... http://makemoney.knotwork.com/10000hits/