Re: Balancing additional units
"Per I. Mathisen" <[email protected]>
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
On Sat, 15 Nov 2003, lakatosa wrote: > I would like to contribute to new unit design with a short formula. > It may help (when it works good) to determine a build costs, > ifsomebody would like to get balanced attack and defense values > after adding new units to ruleset. > > (first approach) > > build_cost = 4 * attack + 3 * defense + 8 * move_rate + 4 ; The AI uses this algorithm: attack * hp * firepower Switch attack with defense if you want a defensive unit. Add bonuses for movement and flags when they are useful. It is a pretty good approximation. - Per