Re: Balancing additional units

"Per I. Mathisen" <[email protected]>
Newsgroups gmane.games.freeciv.general
Message-ID <[email protected]>
On Sat, 15 Nov 2003, lakatosa wrote:
> I would like to contribute to new unit design with a short formula.
> It may help (when it works good) to determine a build costs,
>  ifsomebody would like to get balanced attack and defense values
>  after adding new units to ruleset.
>
> (first approach)
>
>      build_cost = 4 * attack + 3 * defense + 8 * move_rate + 4 ;

The AI uses this algorithm: attack * hp * firepower

Switch attack with defense if you want a defensive unit. Add bonuses for
movement and flags when they are useful. It is a pretty good
approximation.

  - Per
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