A GUI style for Freeciv
Raimar Falke <[email protected]>
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
Hello A lot of games and also some applications have a certain GUI style. Such a style consists of the colors, fonts and textures used and even just the layout of controls (for example winamp/xmms). Such GUI styles are the basics of recognition of the game as a brand. Freeciv has no such style yet. We have the tileset which provide a great recognition value (just look at http://www.opiswelt.de/freerails/freerails0_0_7_qt.png). I want that Freeciv has also its own GUI style. In addition to the recognition a style must also have other properties. Important ones are homogeneous (the style must be consistent) and clarity (you have to easily grab on what you can click and what is just decoration). So I would like to ask you two questions: 1) What are the games that you would recognize if you are only shown a small part (50x50) of a screen shot? Because of what property of the screen shot? For me Battle Isle 3 is for example such a game. If you see the buttons, the font or the background you can say that this is BI3. 2) What do you think the Freeciv style should look like? Why? I will try to show the choices in more detail for the border and background images of windows/boxes. Border: - archaic, baroque: http://arkhart.nekeme.net/Tmp/screens/2003/shot6.jpg - futuristic (only a few colors, no 3D effect): http://www.thereisnospork.com/projects/homeworld/images/test03.png http://www.ospace.net/screenshots/scrn00.png http://www.andromeda9.com/scr_shots/shot04.html http://www.shrapnelgames.com/malfador/images/drones.jpg http://rt.freeciv.org/Ticket/Attachment/41235/28985/freeciv_image.png - neutral (some 3D effects with a structured border): http://www.illwinter.com/dom2/screenshots/creategod.jpg http://www.civ3.com/images/screenshots/ranking_screen.jpg - simple (some 3D effects with one color of different shades): http://regcom.sourceforge.net/images/sc0004.png Background: - single color - repeating (neutral) background (marble, wood, ...) - structured background: to some lesser extend http://www.bluebyte.net/battleisle-e/products/history/screens/shots/bi3/bi3_003.jpg Most of this can be accomplished by GTK skins. AFAIK nobody so far however created such a style. There is a new client underway which is similar to the SDL client in the way that it doesn't use a widget set. For this new client a GUI style is a must. Raimar -- email: rf13-r/[email protected] "On the eigth day, God started debugging"