Re: Dirigible
"Jim C. Nasby" <[email protected]>
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
It might be interesting to have two different versions, one that can carry troup and one that can't. One thing to note is that there's currently no air units capable of carrying troops; that capability might make this unit useful even late in the game. That makes me wonder, why isn't there any kind of transport aircraft? On Fri, Jul 02, 2004 at 02:12:34PM +1000, nicholas.g.lawrence-q/[email protected] wrote: > > > > > >Eddie > >I've seen (at least some of) their posts (and yours). And I > >haven't noticed any gaps in the thread so far. No worries here. > >:-) > > nick > I think some of the previous discussion suggested > attack 0 > defence 1? > > Was the proposal that the dirigible be mainly for > 1) exploration > 2) troop carrier > in that order of priority? > > I only got the very tail end of that discussion. > > > > ************************************************************ > Opinions contained in this e-mail do not necessarily reflect > the opinions of the Queensland Department of Main Roads, > Queensland Transport or Maritime Safety Queensland, or > endorsed organisations utilising the same infrastructure. > If you have received this electronic mail message in error, > please immediately notify the sender and delete the message > from your computer. > ************************************************************ > > -- Jim C. Nasby, Database Consultant [email protected] Member: Triangle Fraternity, Sports Car Club of America Give your computer some brain candy! www.distributed.net Team #1828 Windows: "Where do you want to go today?" Linux: "Where do you want to go tomorrow?" FreeBSD: "Are you guys coming, or what?"