Re: 3 city maximum? (long)
Per Inge Mathisen <per-0/[email protected]> Fri, 5 Nov 2004 13:45:14 +0000 (GMT)
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
On Thu, 4 Nov 2004, Eddie Anderson wrote: > I posted my question because I want to find out if others (who > play single player games) have found a way to make the AI play a > more challenging game In cvs head, try setting the AI to 'experimental' difficulty level. This gives AI only autoattack capabilities. This is nasty; although it does not quite know how to use it yet. > If the AI needs to use ICS to be effective, that is OK by me. The current settler code is optimized for ICS. I plan to work on improving that for cvs head later. > Instead, I'd like to, in effect, say to the AI, "You build your > 10-15 cities and then stop.I'll build my 3 cities and stop. Then > we'll continue the game with just those cities and see who wins". Currently the AI ignores falling happiness with empire size growing. I will fix this later. > That's helpful. I haven't experimented with the *tradesize > options yet.In fact, I had forgotten about them. However, IIRC, I > read somewhere that the AI was clueless about those options (and did > *not* work well under them).Maybe that's changed over the last few > months. The AI should be a little bit better at such games now, I think. Mateusz made an improvement here recently. - Per