naval attacks on undefended cities
Sam Steingold <sds-mXXj517/[email protected]> Tue, 01 Nov 2005 09:21:27 -0500
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Organization | disorganization |
| Message-ID | <[email protected]> |
navy cannot damage an undefended city. (ergo: a city on a 1x1 island is invulnerable until marines arrive). proposal: a naval attack on an undefended city reduces population by one and/or destroys a building with probability depending on the ship's firepower. The ship suffers damage the same way as if it were attacking a settler. -- Sam Steingold (http://www.podval.org/~sds) running w2k <http://www.honestreporting.com> <http://www.jihadwatch.org/> <http://www.palestinefacts.org/> <http://www.camera.org> <http://pmw.org.il/> Cannot handle the fatal error due to a fatal error in the fatal error handler.