Re: RFE: terrain improvement: canal
Nevin Hotson <[email protected]> Mon, 16 Jan 2006 20:10:29 -0500
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
nicholas.g.lawrence-q/[email protected][1] wrote: freeciv-bounce-0/[email protected][2] wrote on 14/01/2006 12:24:48 PM: Jason Dorje Short wrote: There would have to be good justification for a change like this. What gameplay benefit would having canals provide? -jason It can be really annoying to have a huge peninsula, or continent (Denmark, South America, Africa) to go around when you could just change two squares to canal. Depending on how large the detour was, you could halve the time for reinforcements to reach the enemy (always a good thing). Considering the vastamount of infrastructure required for a canal that can handle the largestsea-going vessels... Why not use a string of cities? Sea-going vesselscan already move into a city (by entering the harbour). What if a sea-going vessel could move from the harbour of one city into the harbour of a city in an adjacent square? nick This argument holds no water (ha ha -- whyaren't you laughing?); you'd still have to dig a canal to connect the two harbours, unless they're close enough to be touching, in which case the canalwould be really short. The Panama and Suez canals were both huge expenses that were justified because of the great military benefit they led to. -- .. And the Lord spake, saying, "First, removeth the pin from thy Holy HandGrenade of Antioch. Second, count unto three, three being the number of the counting and the number of the counting being three. Counteth not unto four, nor unto two, excepting that thou then proceedeth directly unto three. Five is *right* out. And when thou hast counted unto three, three being the number of the counting and the number of the counting being three, lobbeth thy Holy Hand Grenade of Antioch at thy foe, and he, being naughty in My sight, shall snuff it." Nevin Hotson -----BEGIN GEEK CODE BLOCK----- Version:3.12 GIT/M/S d s+:+ a--- C+++ UB++L+X>$ P+>+++ E W++ N+ o K+ w---- O M++>$ V- PS++ PE-- Y++ PGP+ t+ 5++ X R- tv-- b+++ DI++++>$ D+ G e->+++++$ h!>h- !r>r+++ y? ------END GEEK CODE BLOCK------ They are coming for you... --- Links --- 1 mailto:nicholas.g.lawrence-q/[email protected] 2 mailto:freeciv-bounce-0/[email protected] -- Binary/unsupported file stripped by Ecartis -- -- Type: text/x-vcard -- File: nevin.hotson.vcf