Re: feature request: spy satellites
Wolfram Sieber <[email protected]> Sun, 05 Feb 2006 17:03:50 +0100
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Organization | HQPP - HQ of Privacy Protectors |
| Message-ID | <[email protected]> |
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Fishpark schrieb: > But if the satellite moves by itself, how long will it > take for the thing to cross the map? how useful would > it be if it only covered your favourite battleground > once every 20 turns? I think, that any civ unit might have some disadvantages -- if it had not we could start the game with an allmighty unit free of disadvantages... Therefore, I think a spy satellite that crosses an interesting area once every 20 turns is a good idea: It isn't universally useful, so the player has to assess whether or not it is well enough for his/her intentions. Besides, I'd like spy satellites that continually move since they sometimes may give a hint: if you accidentally see when an alliance is compiles a large army. > And if it moves all by itself, how will you profit > from its visible range? units move pretty fast in > freeciv (esp. on linux) so you'd lose track of the > units almost as soon as the satellite flies over > them... Correct, but exactly that would make it to another strategic element of the game, like cities development, infrastructure, technology race, space race, and planning battles. The user had to plan how to use his/her spy satellites. Also, ground based units move slowly if there's no railroad. so, these a spy satellite would see - for a turn. (Also a ship moves by turn, and if one doesn't move the unit manually, one won't see the areas between the previous and the current position of the ship.) > neccessity to return to an airbase. Space units would > be unreachable except by cruise missiles. I guess > they'd have to have limited lifespan, only a couple > turns (10? 20?) so that they wont be too powerful. How If it exists only for 10/20 turns, it possibly wouldn't cross the map not even once -- if it's a large map. - -- Wolfram -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.1 (GNU/Linux) iD8DBQFD5iHmSym3Soq2FdQRAlWrAJ4yxfcGwV830IIA8DlminPGLQG0XQCgh/zQ mMv6vQQFQHKkjSyTvOPHe28= =/lq3 -----END PGP SIGNATURE-----