Re: thoughts on rndCiv, freeciv-2.0.8
banjo <banjo-ETX6BUSDKN/[email protected]> Sun, 25 Jun 2006 03:17:57 +1200
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
Daniel Markstedt wrote: > On 6/24/06, banjo <banjo-ETX6BUSDKN/[email protected]> wrote: >> I have also had some enquires from windows users on how to install >> rndCiv, but coz i don't use windows, all i can tell them is "install >> perl". If a windows user has successfully installed rndCiv, could they >> please send me some instructions so that i can add them to the docs. >> > The obvious solution to this is to incorporate rndCiv into Freeciv proper! i'm cool with that, i always viewed rndCiv.pl as a pilot project, as a proof of concept. I'd be very happy for rndCiv to be rewritten in c, and become a standard part of freeciv. Daniel Markstedt wrote: > Maybe it could be rewritten in Lua instead? Lua is already required > for the events framework. Well, perl is useful coz it makes it easy to parse & munge the rulesets, i dunno if lua has that capability any better than c has. The main issue is that large complex rulesets, take a long time to resolve, and c may be best for that. ie, this will take 15 minutes on my 800Mhz machine... ./rndCiv.pl -s 180 all -banjo