Re: thoughts on rndCiv, freeciv-2.0.8
banjo <banjo-ETX6BUSDKN/[email protected]> Mon, 26 Jun 2006 09:54:54 +1200
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
Lakatos Zolt=E1n wrote: > Hi! >=20 >> I am thinking that building the wonder could allow you to build >> certain buildings in your cities which would then allow you to build >> the fantasy units in more than one city. However this would mean that >> if you lost the wonder you'd still be able to build the fantasy units, >> and then so would the player that took the wonder (assuming it wasn't >> destroyed), you could even have the city with the wonder being passed >> around your allies and they could each start producing the special uni= ts. >> >> Is this a good or bad thing? >> >=20 > Isn't that works for that buildings, you write in equiv_repl with the= wonder=20 > too. Like pyramids can serve as granary in all cities. >=20 > Zoli >=20 >=20 >=20 i think you mean.. equiv_range =3D "Player" i think i tried this a long time ago & it didn't work for building special units. the freeciv engine assumes it's playing the default ruleset, it doesn't handle different rulesets well. This is one reason for rndCiv - to try to push for the engine to be more generalised. -banjo